Command Classic: Difference between revisions

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Tsundoku's keyboard concept. Concept, goals, etc. here.
Tsundoku's keyboard concept. Concept, goals, etc. here.
== Concept ==
The general design of the keyboard mostly derives from Apple keyboard layouts from the 1980s through the mid-1990s, before the AppleDesign keyboard and the broad adoption of the IBM AT Enhanced layout on the Mac platform. Distinguishing features include:
* Escape on number row, left of 1 key
* R2 1.75U Control (left of A)
* Arrow keys on right side of bottom row - left, right, down, up
* No function keys
* Number pad that is always a number pad (no Num Lock)
* Large Command key (1.5-1.75U)


Variants
Variants

Revision as of 16:28, 3 August 2020

Tsundoku's keyboard concept. Concept, goals, etc. here.

Concept

The general design of the keyboard mostly derives from Apple keyboard layouts from the 1980s through the mid-1990s, before the AppleDesign keyboard and the broad adoption of the IBM AT Enhanced layout on the Mac platform. Distinguishing features include:

  • Escape on number row, left of 1 key
  • R2 1.75U Control (left of A)
  • Arrow keys on right side of bottom row - left, right, down, up
  • No function keys
  • Number pad that is always a number pad (no Num Lock)
  • Large Command key (1.5-1.75U)

Variants

Design Goals

  • Not for Windows
    • Mac/Sun-style bottom row modifier layout
    • Large Command and Option keys for people who use them often
  • Not minimalist
    • Dedicated arrow keys
    • Coincidentally smaller than 101/104 keyboards, but compactness itself is not a goal
  • No IBM-style nav cluster
    • Arrow keys can go on the bottom row as on many Apple keyboards
    • Home/End/PageUp/PageDown on Fn layer of arrow keys
    • Don't need Insert
    • Forward Delete can go on tenkey (Clear on Macintosh keyboards)
  • No dedicated function keys
    • Can use Fn layer for number row
    • Anticipates an environment where these are rarely used and only in specialized circumstances (eg. Minecraft)
  • Has a tenkey
    • No Num Lock (no modes!). Always numbers

Problems with existing PCBs

  • No JIS Right Shift support
  • Layouts all referenced from AT101/Windows 104
    • 75%, 60%, etc... all expressed as reductions of AT101
    • No consideration for different combinations of elements. Tenkeyless? 75% 60%? What about a tenkey but no IBM nav cluster?